

Claude Code Game Studios
Turns one Claude Code session into a game studio with 49 agents and 74 skills
Shrinks tool outputs, logs and files before your coding agent sends them to the model

About
Run headroom wrap claude (or codex, cursor, grok, opencode, aider and more) and every session routes through a local proxy that compresses what the agent reads. The README reports about 20% fewer tokens for coding agents and 60 to 95% fewer on JSON heavy tool output, with the same answers on its benchmarks. Compression is reversible: originals stay in a local cache, and the MCP server exposes headroom_compress, headroom_retrieve and headroom_stats. Extras include a shared memory store across agents and headroom learn, which reads failed sessions and writes corrections into CLAUDE.md, AGENTS.md or GROK.md. Things to know: an anonymous usage beacon (compression ratios, model IDs, OS, never prompts or code) is on by default and turns off with HEADROOM_TELEMETRY=off or DO_NOT_TRACK=1, and headroom wrap also installs Serena for code navigation unless you pass --code-memory none. Created by Tejas Chopra, Apache 2.0, about 76k GitHub stars and trending on Oct 19, 2026.
Features
Install
Seven tools that cut Claude Code, Codex and Cursor token usage by compressing shell output, searching code and fetching current docs, with honest caveats.
How Grok Bot, a persistent personal agent, differs from coding agents like Claude Code and Codex, and when it makes sense to use each one or both together.
Five tools that give Claude Code memory across sessions, agents and machines, with install commands, honest caveats and when CLAUDE.md is enough.



Free. I review every submission.
is in the review queue. I'll install it, test it and list it if it passes.