

Claude Code Game Studios
Turns one Claude Code session into a game studio with 49 agents and 74 skills

A local code map for Claude Code: callers, dependencies and feature locations in one MCP call instead of a chain of greps

About
The MCP tools are usages (callers and uses, including type-inferred ones a text search misses, plus a completeness check), feature_map (where a feature lives), outline, architecture and dependency_cycles. All of them are read-only. In the project's own benchmark of 20 questions across 6 codebases, the typical question used 51% fewer tokens with Vesalius attached, with no measurable change in answer quality overall, though feature-location answers scored about 2 points lower. Swift gets a full syntax tree, TypeScript, JavaScript and Python are parsed with tree-sitter, and a dozen other languages are read lexically. Indexing stays local: no network requests, no accounts, no telemetry, and nothing is written to your repository. It needs a Mac with Apple silicon on macOS 15 or later. Install it with Homebrew and run vesalius setup, which registers it with Claude Code for every project. It is released under the MIT License by Haplo, LLC.
Features
Install
I compare Serena, XERJ, Graphicle, Graphify and Vesalius for giving Claude Code codebase context: setup, pricing, license and honest caveats.
Seven tools that cut Claude Code, Codex and Cursor token usage by compressing shell output, searching code and fetching current docs, with honest caveats.
Five tools that give Claude Code memory across sessions, agents and machines, with install commands, honest caveats and when CLAUDE.md is enough.



Free. I review every submission.
is in the review queue. I'll install it, test it and list it if it passes.